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3DMAX宝箱建模视频教程 游戏道具模型制作基础教学 附源文件

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发表于 2019-7-8 16:27 | 显示全部楼层
  • 3D软件 教学内容
  • Max 涉及软件
详细规格
  • 视频教程 包含内容
  • 百度云 获取方式

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Props are the various object players will inevitably interact with in games, from small cans and papers, to show stopping “hero props” like dynamic machines and traps or devices. These things add life and energy to game worlds and help provide context. In this course, Game Prop Modeling Fundamentals, you will first learn how to model a detailed high polygon prop inside 3ds Max and Zbrush. Next, you’ll try your hand at designing unknown elements of a prop without guidance. Finally, you’ll learn to work within the expected game constraints to save time and increase quality. When you’re finished with this course, you’ll understand what goes into creating a high poly game prop and be able to do it yourself. Software require: 3ds Max 2017, ZBrush.
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发表于 2019-7-14 15:30 | 显示全部楼层
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