Houdini地裂动画视频教程 土地开裂特效制作 附源文件


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Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all – each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
In Rigids IV, we’re going to use Houdini 16’s new Boolean SOP to learn how to fracture and subfracture (and sub-subfracture!) a large chunk of terrain that we’ll make from scratch. We’ll learn how to make a powerful workflow to surround this new production studio-class fracturing tool, as just knowing how to do the fracture is not enough. We will need to make every step of the way completely art directable, as well as efficient to create, to cache, to simulate, and to render. Along the way we will learn more scripting techniques, simulation tricks, and production tested tips in order to arrive at our exciting result!
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Houdini地裂动画视频教程 土地开裂特效制作 附源文件 Houdini地裂动画视频教程 土地开裂特效制作 附源文件 Houdini地裂动画视频教程 土地开裂特效制作 附源文件 Houdini地裂动画视频教程 土地开裂特效制作 附源文件 Houdini地裂动画视频教程 土地开裂特效制作 附源文件 Houdini地裂动画视频教程 土地开裂特效制作 附源文件 Houdini地裂动画视频教程 土地开裂特效制作 附源文件
15 回复
  • 谢谢楼主
    2019-11-1 18:30

  • asd1654165
    2019-12-30 15:39

  • 谢谢分享,
    2020-3-13 15:12

  • Maya学习必备手册,中文图文教程
    2020-3-13 20:53

  • 楼主君,如果可以,节操给你,资源给我!
    2020-3-14 00:09

  • 楼主君,如果可以,节操给你,资源给我!
    2020-3-27 16:51

  • 这么好的资源都没人回复,还有王法吗?
    2020-9-2 15:34

  • 谢谢分享
    2021-3-24 01:33

  • 感谢分享~~~~~~~~~~~~~                                         
    2021-4-18 16:22

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