Video Tutorial – Substance Designer Sand
“Substance Designer Sand”
Over the course of this video tutorial you will learn how to create a realistic sand material inside of Substance Designer.
Workflows and techniques discussing…
• Creating a believable height / normal map with undulating sand and pebbles.
• Workflows and methods to create lived in details such as bird footprints and plant debris.
• Using masks and “multi value grayscale maps” to isolate detail as well as create color variety across the surface of the texture.