Unity2018基础核心 技能与工作流程实例操作视频教程

    用户头像 假发子 2019-12-5 15:39 浏览量:1268 回复量:5

  • 游戏引擎 教学内容
  • Unity3d 涉及软件
详细规格
  • 视频教程 包含内容
  • 百度网盘 获取方式
In this course, you will get to learn about the core tools and workflows necessary to create in Unity. You’ll start off by introducing the interface and core workflows and then transition to prototyping your ideas based on a game design document. You’ll build some basic systems all the while learning how Unity creates behaviors through game objects and components. From there, you will create a basic level using ProBuilder, a feature that allows artists and designers to create models right in the Editor. You’ll also explore importing final art assets, configuring Prefabs, lighting scenes, creating VFX, configuring animated characters, implementing user feedback like audio and user interfaces, and so much more. The course will wrap up by adding the final touches to your game by utilizing Post Processing and Cinemachine cameras. This course is designed to get you creating in Unity quickly, so be sure to follow along with the rest of the Unity Fundamentals path on Pluralsight to see the depth of each feature Unity has to offer.
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5 回复
  • 楼主辛苦了,我就随便看看不说话
    2020-2-22 11:41

  • 谢谢大神,很需要!
    2020-2-26 10:02

  • 我来看看
    2020-2-28 20:36

  • asdasdasdasdadadada
    2022-6-27 17:35