3dsmax概念场景制作教程 科幻建筑场景制作视频教学

    用户头像 两个顶点 2019-7-23 16:42 浏览量:1578 回复量:6

  • 3D软件 教学内容
详细规格
  • 视频教程 包含内容
  • 百度网盘 获取方式
In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering. After that, he will demonstrate how to build materials and create material libraries. Utilizing power of procedural modeling and scattering he will create some environment elements with a non-destructive workflow using RailClone and Forest Pack 3ds Max plugins. Final renders will be color corrected in the compositing app Fusion. With this class you will be able to better understand the entire process of creating 3D environments and possibly integrate some of the techniques into you own workflows.
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6 回复
  • 甚好,甚强大!
    2019-7-24 10:35

  • 11111
    2019-9-23 09:11

  • 谢谢分享啊
    2019-10-11 20:03

  • 哦?how much is it ?
    2020-4-16 00:09

  • 游戏动画
    2020-4-16 03:09

  • 真是汗啊  我的帖子好少啊  加油
    2020-6-23 05:57

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