Substance Designer 树叶植物 纹理贴图制作视频教程

    用户头像 萨达哈鲁 2019-12-18 10:36 浏览量:1299 回复量:8

  • 3D软件 教学内容
详细规格
  • 视频教程 包含内容
  • 百度网盘 获取方式
Well known for his extensive foliage projects and unique style, Bogodar has collaborated with Levelup.Digital to share his workflow for foliage creation. Learn how to create a leaf generator, and add parameters such as age, color variation, damage, and waterdrops in Substance Designer. Gain insight into how to generate UV Atlases, and watch as Bogodar creates 3D models in 3dsMax. Finally, learn how to setup your presentation in Unreal.
In this fully narrated, step-by-step tutorial, Bogodar shares his personal techniques for creating a Mustard Leaf. Whether you’re new to Substance Designer, or a seasoned user, you will come away with something new to integrate into your workflow.
Bogodar is an Environment Artist from Lviv, Ukraine. He currently works at N-ix. He specializes in foliage creation, and is well known in the Substance Designer community for his attention to details and hyper-realistic vegetation projects. Bogodar’s procedural workflow has been featured in Substance and 80lvl.
Contents
– 4 hours narrated, step-by-step video tutorial
– 1080 Resolution
Software Used
– Substance Designer
-3dsMax
– Unreal Engine
Level
Intermediate
Prerequisite
Familiar with software used
License
Personal, Small Business, and Studio/Educational Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.
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8 回复
  • 长时间没来看了 ~~
    2020-6-23 03:38

  • 感谢楼主分享~
    2020-7-14 22:47

  • 感谢楼主分享~
    2020-7-15 16:52

  • 感谢分享
    2020-7-21 12:09

  • 支持!!!~~~
    2021-1-11 21:32