搜索
查看: 27|回复: 1

Houdini粉碎模拟视频教程 土石粉碎效果制作教学 附源文件

[复制链接]

TA的其他好贴

发表于 2019-8-7 10:21 | 显示全部楼层
  • 3D软件 教学内容

详细规格

  • 视频教程 包含内容
  • 百度云 获取方式

马上注册,尊享更多功能

您需要 登录 才可以下载或查看,没有帐号?立即注册

x
In Rigids V, we’ll create a series of blasts whose shape and position are based off of a dynamic laser gunfire simulation! We’ll design the shape of the explosion at each laser bolt impact by controlling the sources of the new rigid body debris, particles, streamers, and smoke. Several commonly (and easily) used math topics are introduced here in order to achieve professional and art directable results, including quaternions, cross, and dot products. A professional workflow will as always be demonstrated to keep all of this organized and efficient, plus lots of advanced tips and tricks. The final renders will even be brought to life with illumination from the lasers themselves!
Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all – each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
游客,如果您要查看本帖隐藏内容请回复

1_Intro[20190807-1016351].jpg 1_Intro[20190807-1016432].jpg 1_Intro[20190807-1016453].jpg 1_Intro[20190807-1016474].jpg 1_Intro[20190807-1016495].jpg 1_Intro[20190807-1016547].jpg 1_Intro[20190807-1016558].jpg

当他人从你分享的链接访问本页面时,你将获得金币奖励

发表于 2019-8-10 17:39 | 显示全部楼层
感谢楼主分享~
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

小黑屋|不移之火 ( 辽ICP备14012629号)

GMT+8, 2019-8-19 03:16

Powered by DZ