ZBRUSH场景制作视频教程 游戏道具建模贴图绘制教学 附源文件

    用户头像 两个顶点 2019-7-25 17:00 浏览量:1659 回复量:20

  • 3D软件 教学内容
  • Zbrush 涉及软件
详细规格
  • 视频教程 包含内容
  • 百度网盘 获取方式
An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter.
_Perfect for anyone struggling to get the ‘stylized look’ or those looking to learn new skills or improve their existing skills.
_Learn about the different processes, tools, and techniques required to create a stylized asset.
Topics Covered:
_Making the model using Autodesk Maya
_Preparing the model for sculpting
_Exporting and Importing to Zbrush
_Sculpting in Zbrush
_Exporting the high poly
_Re-topology using Maya’s re-topology tools
_UV mapping the model
_Setting up smoothing groups
_Export settings for Substance Painter
_Texturing with Substance Painter
_Tools and Keyboard shortcuts for each software used
Bonus:
_You get a stylized smart material for use in Substance Painter
_Marmoset Toolbag scene with the final model and Render Settings
About 3DEX:
_Has almost 10 years of experience doing 3D
_Has been working in the video-game industry for game studios for the past 5 years
_Has been teaching 3D online since 2011
Note this tutorial does not cover how to make the flames seen in the previews.
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20 回复
  • 楼主君,如果可以,节操给你,资源给我!
    2019-12-2 11:04

  • 甚好,甚强大!
    2019-12-3 12:01

  • 感谢楼主分享~
    2019-12-28 15:49

  • 这不正是我苦苦寻找的资源吗!
    2020-3-18 21:58

  • 真是汗啊  我的帖子好少啊  加油
    2020-6-22 23:05

  • 感谢楼主的分享
    2020-12-9 13:18

  • 感谢分享!
    2020-12-14 21:40

  • 感谢楼主分享~
    2021-5-5 18:45

  • 艾璐恩,请赐予我金币……
    2021-5-5 21:01

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