Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件

    用户头像 常见形态 2019-7-15 15:02 浏览量:888 回复量:3

  • 3D软件 教学内容
详细规格
  • 视频教程 包含内容
  • 百度网盘 获取方式
使用到的软件:Maya 2017, Zbrush 4r7, Substance Painter, Unity, Unreal
At the core of efficiently developing a game is a thorough knowledge of modular asset building. In this course, Creating Modular Game Assets in Maya, you will learn how to model, sculpt, texture, and place your assets into a game engine. You will first learn how to create a base model in Maya to use as a standard measurement for other modular pieces. Then, you’ll learn to sculpt these assets in ZBrush for use in baking their textures within Substance Painter. Next, you’ll learn how to import all your models and textures into a game engine to finally be exported out to a PC to play. When you’re finished with this course, you will have a foundational knowledge of modular game asset creation that will help you as you move forward to developing a game of your own. Software required: Maya 2017, ZBrush 4r7, Substance Painter, Unity, Unreal.
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Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件 Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件 Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件 Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件 Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件 Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件 Maya游戏场景制作视频教程 场景建模雕刻纹理教学 附源文件
3 回复
  • 楼主君,如果可以,节操给你,资源给我!
    2021-9-19 00:18

  • 这么好的资源都没人回复,还有王法吗?
    2021-9-23 13:33