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Wheel Controller 3D v3.4 汽车控制器

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发表于 2020-1-2 11:41 | 显示全部楼层
  • 脚本功能 资源类别
  • 51.6MB文件大小
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Wheel Controller 3D is a complete alternative to the Unity's inbuilt wheel collider. It allows for more realistic vehicle behavior, complete customization and 3D ground detection. No more "stick" wheels!

Features:
• Wheel has width and length, not only a single point in the middle.
• API with almost no differences from Unity's inbuilt WheelCollider - familiar and easily swappable.
• Fully customizable via custom inspector. Adjust spring, damper, friction curves, geometry, etc.
• Adjustable camber, caster and rim offset.
• Pacejka friction model with support for different surfaces.
• Friction preset system.
• Adjustable at runtime.
• Adjustable ground detection resolution with multi-threading for very low performance impact (Unity 2018.2 and newer required).
• Can handle wheel visuals by itself (rotation and position).
• Suitable for different kinds of vehicles: cars, trucks, motorcycles, tanks, etc.
• C# (OOP) with documentation and API reference.
• Source code included.

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发表于 2020-1-3 09:44 | 显示全部楼层
这不正是我苦苦寻找的资源吗!
发表于 2020-3-3 13:15 | 显示全部楼层
你好,发布者,愿大地母亲护佑着你~
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