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NWH Vehicle Physics 1.9.2 汽车物理系统

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发表于 2019-12-2 17:49 | 显示全部楼层
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  • 468 MB文件大小
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Requires Unity 2017.4.6 or higher.
Vehicle physics package suitable for wide range of vehicles. Realistic, easy to use and heavily customizable.
Wheel Controller 3D, a custom in-house wheel solution, has been used for wheel physics while the rest of the system had been written from the ground up.
General features:
• Fast vehicle setup with quick start video or included manual.
• Seven vehicle prefabs of different types are included: sports car, sedan, 8x8 truck, monster truck, tank, city bus and semi with trailer.
• Suitable for wide range of applications.
• Runs on both desktop and mobile devices.
• Uses custom in-house wheel solution – Wheel Controller 3D – for 3D ground detection and high level of customizability.
• Per-wheel surface detection based on terrain textures or object tags. Different friction curves and effects for each surface.
• Suspend option for inactive vehicles which minimizes impact on performance while keeping basic functionality.
• Character vehicle changer that works with any character controller / game object, including other vehicles.
• Helper scripts such as analog and digital gauge controllers, camera and vehicle changers, center of mass and downforce adjusters, etc.
• Multi-threaded ground detection. (Requires Unity 2018.3 or newer)
• Photon multiplayer support. (Beta)
Vehicle Physics Details:
Engine
• Realistic engine power and torque calculation with adjustable power curve and RPM range.
• Functional forced induction.
Transmission
• Gear ratios and final gear ratio.
• Dynamic shift point based on load.
• Three transmission types: Automatic, Automatic Sequential and Manual.
• Manual transmission supports both sequential and H-pattern shifting.
• Center differential: Open, Limited Slip, Locking or Equal.
Axles
• Geometry settings for each axle: Steering Angle, Pro/Anti Ackermann Steering, Toe, Camber, Caster and Anti-roll Bar.
• Adjustable power, braking and handbrake distribution.
• Per-axle differentials: Open, Limited Slip, Locking and Equal.
• Supports solid axle (check Monster Truck in the demo).
Damage
• Optimized queue-based mesh deformation that spreads processing over multiple frames.
• Damage influences vehicle performance and handling.
Driving Assists
• Cruise Control
• ABS
• TCS
• ESC
• Drift Assist
Audio
• All audio sources are set up automatically.
• Sound can be adjusted through Audio Mixer for all vehicles or though inbuilt mixer for each vehicle and each effect individually.
• Engine, forced induction, gear change, suspension, surface, skid, crash, air brake, horn and blinker sounds.
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发表于 2019-12-2 17:59 | 显示全部楼层
你好,发布者,愿大地母亲护佑着你~
发表于 2019-12-2 19:39 | 显示全部楼层
甚好,甚强大!
发表于 2019-12-6 07:42 | 显示全部楼层
感谢楼主分享~
发表于 2019-12-6 09:48 | 显示全部楼层
哦?how much is it ?
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