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uMMORPG 1.178 多人游戏项目源码

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发表于 2019-10-9 11:07 | 显示全部楼层
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uMMORPG - The lone wolf developer's MMORPG Engine.
Networking
uMMORPG uses Mirror for its high level networking and Telepathy for its low level networking. With Mirror, the Server & Client are ONE project and share 95% of the code. (hence the name "Mirror"). Thanks to Mirror, uMMORPG requires less than 10k lines of code while still scaling to 500-1000 CCU easily.
uMMORPG's networking is completely vertically integrated. The full networking stack was designed specifically for uMMORPG and is being improved every single day and battle tested by hundreds of other Unity networking projects.
Community
uMMORPG's most popular hidden feature is its huge Discord Community with over 3000 members. We are all working on our dream games and trying our best to help each other out along the way.
Extensibility
uMMORPG can be modified to your needs easily:
  * A powerful Addon System and dozens of additional Community Addons
  * Scriptable Objects for custom Items/Skills/Quests/Recipes.
  * A detailed Documentation is available online.
  * 100% of the Source Code is included.
Feature: Players
uMMORPG comes with a built in Archer and Warrior class in order to display ranged and melee combat. Additional classes like mages can be created very easily.
Players have levels, experience, gold, skills, inventories, equipment, attributes and animations. They can move both with WASD & Click movement. The combat system supports regular attacks, blocks and critical hits. Players can fight each other and get penalized with a Murder system.
Feature: Monsters
Monsters can easily be placed in the world and will traverse their surroundings while the server is running. Their stats, aggro radius and movement behaviour can easily be modified in the Unity Inspector. Monsters are lootable after dieing and they can be spawned at runtime, for example with Monster scrolls.
Feature: Npcs
uMMORPG comes with Npcs that can sell or buy items to/from the player, manage guilds, revive pets and offer quests.
Feature: Scriptable Items/Skills/Quests
uMMORPG comes with a powerful Scriptable Items/Skills/Quests system. You can add new items based on existing types (e.g. Potions), or create new types by inheriting from ScriptableItem. There are no limits, you could create a skill that instantly spawns 1000 monsters or stuns everyone on the server.
Feature: Mounts & Pets
uMMORPG supports spawnable player owned entities, implemented as Mounts and Pets. Mounts allow the player to move more quickly, while also being attackable by others. Pets can be purchased, summoned and trained. They will fight alongside their owner.
Feature: Portals & Instanced Dungeons
The server can automatically instantiate a dungeon when a party enters a portal. Instanced dungeons were traditionally very difficult to use and required additional server machines. uMMORPG optimized and simplified the process to the point where instanced dungeons are now extremely easy to use.
Feature: Parties, Guilds & Chat
Multiplayer games are all about player interaction. uMMORPG comes with a party system to hunt monsters in a group, a guild system for long term collaboration amongst players and a chat to communicate between all of those systems easily.
Feature: Crafting
uMMORPG provides a simple, yet powerful crafting system. Crafting recipes convert a given set of items to a resulting item with a specified probability of success. Crafting can be used to combine items in all kinds of ways, for example:
  * Health Potion + Mana Potion = Vigor Potion
  * Blade + Handle + Sword Recipe = Sword.
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