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VR Levitate Objects 4.18 - 4.23 虚拟现实悬浮物体

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发表于 2019-9-29 13:48 | 显示全部楼层
  • 蓝图 资源类别
  • 17.1 MB文件大小
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  • 百度云 下载方式

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This project extends the basic VR project with the ability to levitate objects. Both hands can be used seperately. In the blueprint you can modify the variables to make it a precise levitation that moves only one object slowly or you can set it to have a huge range and great force.
Input:
Grab (Trigger) (Selecting targets/stop levitation)
Thumb Axis Y (Pull close / push away)
Variables:
LevTargetMeshEnabled: Enables the mesh that helps targeting in targeting state. (Change the mesh however you want)
LevParticleEnabled: Enables the mesh that helps targeting in levitation state.
LevMaxObjects: Maximum number of objects you can levitate
LevTargetingRange: The maximum range of targeting objects.
LevTargetPrecision: The radius of the targeting sphere
LevOffsetRange: The randomly generated relative positions' range
LevForceMult: The multiplier of the force that's applied during levitations.
MinLevDist: Minimum range of levitation
MaxLevDist: Maximum range of levitation
LevDistSpeed: Speed of pulling the objects closer/push the objects away
Network Replicated: No
Supported Development Platforms: Oculus
Supported Target Build Platforms: Oculus
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发表于 2019-9-29 15:47 | 显示全部楼层
这不正是我苦苦寻找的资源吗!
发表于 2019-10-11 03:19 | 显示全部楼层
你好,发布者,愿大地母亲护佑着你~
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