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Requires Unity 2017.1.0 or higher.
UniStorm is the ultimate solution for AAA dynamic skies, weather, cloud shadows, and procedural volumetric clouds. UniStorm features over 100 customizable options to help bring environments to life. Even the clouds' appearance can be customized. UniStorm's 1,000's of customers' invaluable feedback have helped make UniStorm user friendly and easy to use which help offers a low learning curve. UniStorm is incredibly powerful and gives you options to adjust every component in the sky. You are only limited to your imagination!
AAA Volumetric Clouds
UniStorm 4.0 brings the addition of a completely redesigned cloud system capable of creating AAA procedural, self-shadowing, PBR, volumetric clouds at a great frame rate and only using just one draw call! UniStorm’s clouds use the latest shading and performance techniques such as Temporal Reprojection and LODs. UniStorm’s clouds feature 4 quality settings and a volumetric and 2D option all capable of being changed at runtime or within the UniStorm Editor. This makes it possible to support many devices and computers. Easy to use API makes adding in-game quality control simple and painless. An example to do this is also included.
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