搜索
查看: 52|回复: 1

Skeletronix: Procedural Skeleton Mesh Generation 4.9-4.20

[复制链接]
发表于 2019-8-6 11:15 | 显示全部楼层
  • 代码插件 资源类别
  • 93.6 MB文件大小

详细规格

  • 百度云 下载方式

马上注册,尊享更多功能

您需要 登录 才可以下载或查看,没有帐号?立即注册

x
Skeletronix utilizes profile assets which can be easily customized. Profiles contain several types of bones that can be added. Long bones, such as femurs, will be scaled automatically based on their start and end joints. Spines are constructed out of individual vertebrae and automatically positioned and rotated. All bone types can have their meshes specified in the profile so that you may use meshes other than the ones included. This means that Skeletronix is not limited to human creatures.
Technical Details
List of Modules:
• Skeletronix (Runtime)
List of Features:
• Easy skeleton generation.
• Full set of human bone meshes.
• Easily customized profile assets.
• Full support for custom bone meshes.
Scaled to Epic skeleton: Yes
Number of Materials: 1
Number of Meshes: 18
Do Materials derive from a Master Material with instances as variation: No
Number of Textures: 3
Texture Resolution: 2048x2048, 2048x2048, 2048x2048
Intended Platforms: Windows PC
Platforms Tested: Windows PC
Documentation Included: Yes
游客,如果您要查看本帖隐藏内容请回复

4353434.jpg 34534534.jpg 546345.jpg 3456345.jpg

当他人从你分享的链接访问本页面时,你将获得金币奖励

发表于 2019-8-7 11:09 | 显示全部楼层
感谢大神分享
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

小黑屋|不移之火 ( 辽ICP备14012629号)

GMT+8, 2019-8-25 16:06

Powered by DZ