CUBEBRUSH PBR CHARACTER FOR GAMES
Here’s my latest tutorial – the biggest yet by a landslide – on how to create a character with PBR textures for a AAA game production.
Along with 15 hours of video content with commentary on all the key steps you’ll get:
-High poly model
-High poly base sculpt
-Low poly game model
-Gradients
-Project files
-Textures
This was almost 2 months in the making and I poured a lot of sweat and tears into it, I really hope you guys like it!