Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件

    用户头像 绿毛公主 2019-7-29 14:46 浏览量:1436 回复量:1

  • 3D软件 教学内容
详细规格
  • 视频教程 包含内容
  • 百度网盘 获取方式
Learn a different approach to modeling heads by using linear NURBS curve cage production as a first step. This approach is fundamentally different from traditional methods and, once mastered, allows you to model from photos as well as drawings. So…
Modeling requires the artist to think in 3D, but how can you do this when your computer screen and pencil and paper operate in 2D? In this course, Character Head Modeling: A Different Approach, you will unlock the connection between 2D and 3D thinking through a different approach to 3D modeling (as opposed to more traditional methods such as box modeling). First, you will learn about schematics and how to use contour lines extracted from drawings and photographs of the face. Next, you’ll discover how to generate a 3D linear NURBS cage, and with it, you will create your head model polygon by polygon, from all parts of the face to the ears and back of the head. By the end of this course, you’ll have a new approach to head modeling that will help you create better character models than ever. Software required: Maya 2016, Photoshop cc 2015.
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Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件 Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件 Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件 Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件 Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件 Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件 Maya卡通头部建模视频教程 多种方法实例制作教学 附源文件
1 回复
  • 扯淡啊,感觉你在开玩笑啊
    2020-6-23 02:02

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