What you’ll learn
Fully understand how to create optimized UV meshes for your characters
Create character texture art with no visible UV seams
Create flowing polygonal hair for your character
Individually paint multiple channels on your character including their Bump, Roughness, and Reflection channels.
Quickly model a character using advanced sculpting techniques.
Sculpt a high-polygon character and quickly bake that information into a low-polygon, optimized character
Use Mixamo to easily rig, weight, and animate your character in Unity
Apply advanced modeling tools and techniques to quickly build your custom character
Navigate the Cinema 4D editor and discover unique features like Bodypaint
Optimize your game character to be ready for game engines
Requirements
No prior C4D experience is required. If you have worked in other modeling programs before, the concepts applied are universal.
In this course, I will walk you through installing Cinema 4D on your computer. It will be helpful if you are comfortable with installing your own software.
A basic understanding of 3D art will facilitate comprehension of certain concepts.
Before beginning this course, you should have a little experience working in Photoshop like programs.