QQ登录

立即注册
搜索
查看: 70|回复: 0

MicroSplat - Anti-Tiling Module v2.61

[复制链接]
发表于 2019-5-10 14:46 | 显示全部楼层
  • 编辑器扩展 资源类别
  • 9.15 MB文件大小

详细规格

  • 百度云 下载方式

马上注册,尊享更多功能

您需要 登录 才可以下载或查看,没有帐号?立即注册

x
This extension requires one license per seat
Requires Unity 5.6.6 or higher.
The Anti-Tiling module for MicroSplat adds several new features to the MicroSplat framework.
Features Added:
- Detail Noise, which adds detail when getting close to textures.
- Distance Noise, which modulates the textures in a distance with noise to break up tiling patterns
- Distance Resampling, which resamples the terrain textures in the distance at a different scale to break up tiling patterns
- Normal Noise, which blends a second normal map into the first, adding variation across the terrain. Up to 3 layers of normal noise can be used to create complex variations.
- Anti-Tile Array, which allows you to combine a noise normal, detail, and distance texture for each texture on your terrain into a packed texture array.
Per Texture strength controls are available for all features, allowing you to control how much of each effect to use on each texture. Effects unused are optimized out of the shader to have no cost.
Requires the MicroSplat framework to be installed.
游客,如果您要查看本帖隐藏内容请回复

3452342.jpg

当他人从你分享的链接访问本页面时,你将获得金币奖励

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

小黑屋|不移之火 ( 辽ICP备14012629号)

GMT+8, 2019-7-16 20:15

Powered by DZ